C:\msys64\ucrt64\bin\ar.exe qc libengine.a CMakeFiles/engine.dir/Core/Engine.cpp.obj CMakeFiles/engine.dir/Core/Systems.cpp.obj CMakeFiles/engine.dir/Managers/Scenes/Scene.cpp.obj CMakeFiles/engine.dir/Managers/Scenes/SceneManager.cpp.obj CMakeFiles/engine.dir/Managers/Scenes/SceneLoader.cpp.obj CMakeFiles/engine.dir/Managers/EntityManager.cpp.obj CMakeFiles/engine.dir/Managers/RaycastManager.cpp.obj CMakeFiles/engine.dir/Managers/AudioManager.cpp.obj CMakeFiles/engine.dir/Managers/InputManager.cpp.obj CMakeFiles/engine.dir/Managers/DynamicInputManager.cpp.obj CMakeFiles/engine.dir/Managers/PrefabManager.cpp.obj CMakeFiles/engine.dir/Managers/RenderTextManager.cpp.obj CMakeFiles/engine.dir/Components/ParallaxLayer.cpp.obj CMakeFiles/engine.dir/Components/Camera.cpp.obj CMakeFiles/engine.dir/Components/Collider.cpp.obj CMakeFiles/engine.dir/Components/Rigidbody.cpp.obj CMakeFiles/engine.dir/Components/SpriteRenderer.cpp.obj CMakeFiles/engine.dir/Components/Transform.cpp.obj CMakeFiles/engine.dir/Components/AnimatorComponent.cpp.obj CMakeFiles/engine.dir/Components/UIComponent.cpp.obj CMakeFiles/engine.dir/Components/IA/ClassicIA.cpp.obj CMakeFiles/engine.dir/Components/IA/ReinforcementIAComponent.cpp.obj CMakeFiles/engine.dir/Utils/Debug.cpp.obj CMakeFiles/engine.dir/Utils/BVH.cpp.obj
C:\msys64\ucrt64\bin\ranlib.exe libengine.a
